Fly through the Stages of Pain and Madness.

The Project

Zwan is a game made for a contest held by the Jheronimus Bosch 500 Foundation. The mission: develop a game about the art of the great Dutch painter. First of all, we wrote a pitch describing what we were planning to create. The pitch has been selected to be developed into a first version.

Creatures Work in Progress

Our Take

The game we imagined is an interactive exploration experience where you navigate a slowly decaying world and discover the works of Jheronimus Bosch hidden into it. The main idea is to give life to the works of Bosch, while enacting a metaphor of pain and madness. The more pain the player inflicts to themselves, the more dangerous and wicked the world becomes.

If you are a journalist and want to know more about Zwan, you can find more material in our press pages at

How It Looks Like


If you are curious abour Zwan, try it! You can download the current version from here.